About the book
Augmented Reality (AR) is a discipline that includes the interactive experience of a real-world environment, where real-world objects and elements are enhanced using computer perceptual information. AR adds elements of the virtual environment to the real world so that they look like part of it. This expands the user's view of the world with additional information that is directly embedded in the real world. In some applications it is not necessary to completely replace reality with a virtual world, sometimes it is only necessary to supplement or improve reality with some virtual parts.
AR can be defined as a system that incorporates three basic characteristics: a combination of a real and virtual world, real-time interaction, and precise verification and positioning of 3D virtual and real objects. Augmented Reality changes the constant perception of the real-world environment, while virtual reality completely replaces it with the simulated one. Augmented Reality is associated with two terms - Mixed Reality (MR) and Computer-Mediated Reality (CMR).
AR is used, as it has been said, to enhance the natural or real environment and offers perceptually enriched experiences. With the help of advanced AR technologies (Computer Vision, AR cameras in applications for smartphones and tablets, Object Recognition), information about the real world of users in the environment becomes interactive and can be manipulated digitally. It should be noted that AR has a lot of potential in the collection and exchange of knowledge.