Open access peer-reviewed Edited Volume

Virtual Reality

Technological advancement in graphics and other human motion tracking hardware has promoted pushing "virtual reality" closer to "reality" and thus usage of virtual reality has been extended to various fields. The most typical fields for the application of virtual reality are medicine and engineering. The reviews in this book describe the latest virtual reality-related knowledge in these two fields such as: advanced human-computer interaction and virtual reality technologies, evaluation tools for cognition and behavior, medical and surgical treatment, neuroscience and neuro-rehabilitation, assistant tools for overcoming mental illnesses, educational and industrial uses. In addition, the considerations for virtual worlds in human society are discussed. This book will serve as a state-of-the-art resource for researchers who are interested in developing a beneficial technology for human society.

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Virtual RealityEdited by Jae-Jin Kim

Published: January 8th 2011

DOI: 10.5772/553

ISBN: 978-953-307-518-1

eBook (PDF) ISBN: 978-953-51-4532-5

Copyright year: 2011

Books open for chapter submissions

94688 Total Chapter Downloads

82 Crossref Citations

129 Web of Science Citations

188 Dimensions Citations


Open access peer-reviewed

1. Brain-Computer Interface Systems Used for Virtual Reality Control

By Gert Pfurtscheller, Robert Leeb, Josef Faller and Christa Neuper


Open access peer-reviewed

2. Hapto-Acoustic Interaction Metaphors in 3D Virtual Environments for Non-Visual Settings

By Fabio De Felice, Floriana Renna, Giovanni Attolico and Arcangelo Distante


Open access peer-reviewed

3. Collaborative 3D Interaction in Virtual Environments: a Workflow-based Approach

By Christophe Domingues, Frederic Davesne, Malik Mallem and Samir Otmane


Open access peer-reviewed

4. Virtual Reality to Simulate Visual Tasks for Robotic Systems

By Manuela Chessa, Fabio Solari and Silvio P. Sabatini


Open access peer-reviewed

5. Development of a Finger Pad Force Display for a Hand Haptic Interface

By Haruhisa Kawasaki, Shinya Koide, Tetuya Mouri and Takahiro Endo


Open access peer-reviewed

6. Face-Touch: An Emotional Facial Expression Technique of Avatar Based on Tactile Vibration in Virtual Reality Game

By Ahmad Hoirul Basori, Abdullah Bade, Mohd Shahrizal Sunar and Daut Daman


Open access peer-reviewed

7. VR Development with InTml

By Pablo Figueroa


Open access peer-reviewed

8. Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions ('Vection') to Improve VR User Experience

By Bernhard E. Riecke


Open access peer-reviewed

9. Neck Motion Analysis Using a Virtual Environment

By Sarig Bahat Hilla


Open access peer-reviewed

10. Handedness and Dexterity Evaluation System Using Haptic Virtual Reality Technology

By Masanao Koeda, Mako Matsuyama, Munetaka Sugihashi and Tsuneo Yoshikawa


Open access peer-reviewed

11. An Exploratory Study on the Relationship between Orientation Map Reading and Way-finding in Unfamiliar Environments

By Chieh-Hsin Tang, Chin-Wei Chang, Ying-Ji Chuang and Ching-Yuan Lin


Open access peer-reviewed

12. Virtuality Supports Reality for e-Health Applications

By Giovanni Saggio and Carlo Alberto Pinto


Open access peer-reviewed

13. Simulation of Subject Specific Bone Remodeling and Virtual Reality Visualization

By Ajay Sonar, Laurel Kuxhaus and James Carroll


Open access peer-reviewed

14. Application of Advanced Virtual Reality and 3D Computer Assisted Technologies in Computer Assisted Surgery and Tele-3D-Computer Assisted Surgery in Rhinology

By Ivica Klapan, Pero Raos, Tomislav Galeta, Ljubimko Šimičić, Juraj Lukinović, Željko Vranješ, Josip Maleš, Stanko Belina and Višeslav Ćuk


Open access peer-reviewed

15. Development of a Medical Training System with Integration of Users' Assessment

By Ronei M. Moraes and Liliane S. Machado


Open access peer-reviewed

16. Virtual Reality Simulators for Objective Evaluation on Laparoscopic Surgery: Current Trends and Benefits.

By Ignacio Oropesa, Pablo Lamata, Patricia Sánchez-González, José B. Pagador, María E. García, Francisco M. Sánchez-Margallo and Enrique J. Gómez


Open access peer-reviewed

17. Research in Neuroscience and Virtual Reality

By Beatriz Rey and Mariano Alcañiz


Open access peer-reviewed

18. Exploring the Potential of Virtual Reality for the Elderly and People with Disabilities

By Felix Kamieth, Patrick Dähne, Reiner Wichert, Juan Luis Villalar, Viveca Jimenez-Mixco, Antonella Arca and Maria Teresa Arredondo


Open access peer-reviewed

19. Common Issues of Virtual Reality in Neuro-Rehabilitation

By Man, D.W.K.


Open access peer-reviewed

20. Application of Virtual Reality in Neuro-Rehabilitation: An Overview

By Lucia F Lucca, Antonio Candelieri and Loris Pignolo


Open access peer-reviewed

21. Virtual Reality in Evidence-Based Psychotherapy

By Aurora Szentágotai, David Opriş and Daniel David


Open access peer-reviewed

22. Application of 'Virtual Realities' in Psychotherapy: Possibilities, Limitations and Effectiveness

By Christiane Eichenberg


Open access peer-reviewed

23. Virtual Reality-Based Assessment of Social Skills and Its Application to Mental illnesses

By Jae-Jin Kim and Joseph Kim


Open access peer-reviewed

24. Emotions and the Emotional Valence Afforded by the Virtual Environment

By Stephane Bouchard


Open access peer-reviewed

25. Serious Games for Serious problems: from Ludicus to Therapeuticus

By Pedro Gamito, Jorge Oliveira, Diogo Morais, Pedro Rosa and Tomaz Saraiva


Open access peer-reviewed

26. Integrating Low-Cost Virtual Reality into Engineering Design Curricula

By Shana Smith


Open access peer-reviewed

27. Virtual Reality and Computational Design

By Michael S. Bittermann and I. Sevil Sariyildiz


Open access peer-reviewed

28. Didactic Models in Civil Engineering Education: Virtual Simulation of Construction Works

By Alcínia Z. Sampaio, Carlos O. Cruz and Octávio P. Martins


Open access peer-reviewed

29. Application of Augmented Reality to Evaluate Invisible Height for Landscape Preservation

By Nobuyoshi Yabuki


Open access peer-reviewed

30. Virtual Reality Simulation System for Underground Mining Project

By Keping Zhou and Mingming Guo


Open access peer-reviewed

31. The Otherness of Cyberspace, Virtual Reality, and Hypertext

By Tugrul Ilter


Open access peer-reviewed

32. Actual Policing in Virtual Reality - A Cause of Moral Panic or a Justified Need?

By Katalin Parti


Edited Volume and chapters are indexed in

  • Worldcat
  • OpenAIRE
  • Google Scholar
  • AZ ebsco
  • Base
  • CNKI
  • BKCI

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