Open access peer-reviewed Edited Volume

Virtual Reality

Human Computer Interaction

At present, the virtual reality has impact on information organization and management and even changes design principle of information systems, which will make it adapt to application requirements. The book aims to provide a broader perspective of virtual reality on development and application. First part of the book is named as "virtual reality visualization and vision" and includes new developments in virtual reality visualization of 3D scenarios, virtual reality and vision, high fidelity immersive virtual reality included tracking, rendering and display subsystems. The second part named as "virtual reality in robot technology" brings forth applications of virtual reality in remote rehabilitation robot-based rehabilitation evaluation method and multi-legged robot adaptive walking in unstructured terrains. The third part, named as "industrial and construction applications" is about the product design, space industry, building information modeling, construction and maintenance by virtual reality, and so on. And the last part, which is named as "culture and life of human" describes applications of culture life and multimedia-technology.

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Virtual RealityHuman Computer InteractionEdited by Tang Xinxing

Published: September 5th 2012

DOI: 10.5772/3333

ISBN: 978-953-51-0721-7

eBook (PDF) ISBN: 978-953-51-5706-9

Copyright year: 2012

Books open for chapter submissions

37537 Total Chapter Downloads

23 Crossref Citations

32 Web of Science Citations

54 Dimensions Citations


Open access peer-reviewed

1. New Trends in Virtual Reality Visualization of 3D Scenarios

By Giovanni Saggio and Manfredo Ferrari


Open access peer-reviewed

2. The Virtual Reality Revolution: The Vision and the Reality

By Richard M. Levy


Open access peer-reviewed

3. High Fidelity Immersive Virtual Reality

By Stuart Gilson and Andrew Glennerster


Open access peer-reviewed

4. A Novel Rehabilitation Evaluation Method on Virtual Reality Based on RRR-I

By Ying Jin, ShouKun Wang, Naifu Jiang and Yaping Dai


Open access peer-reviewed

5. Virtual Reality to Simulate Adaptive Walking in Unstructured Terrains for Multi-Legged Robots

By Umar Asif


Open access peer-reviewed

6. Facilitating User Involvement in Product Design Through Virtual Reality

By J.P. Thalen and M.C. van der Voort


Open access peer-reviewed

7. Construction and Maintenance Planning Supported on Virtual Environments

By Alcínia Z. Sampaio, Joana Prata, Ana Rita Gomes and Daniel Rosário


Open access peer-reviewed

8. Virtual Simulation of Hostile Environments for Space Industry: From Space Missions to Territory Monitoring

By Piovano Luca, Basso Valter, Rocci Lorenzo, Pasquinelli Mauro, Bar Christian, Marello Manuela, Vizzi Carlo, Lucenteforte Maurizio, Brunello Michela, Racca Filippo, Rabaioli Massimo, Menduni Eleonora and Cencetti Michele


Open access peer-reviewed

9. A System Engineering Perspective to Knowledge Transfer: A Case Study Approach of BIM Adoption

By Yusuf Arayici and Paul Coates


Open access peer-reviewed

10. Virtual Reality in Village Folk Custom Tourism

By Zhuowei Hu and Lai Wei


Open access peer-reviewed

11. The Use of Virtual Reality in Studying Complex Interventions in Our Every-Day Food Environment

By Wilma Waterlander, Cliona Ni Mhurchu and Ingrid Steenhuis


Open access peer-reviewed

12. Post Disaster Virtual Revival: 3D CG Manual Reconstruction of a World Heritage Site in Danger

By Elham Andaroodi, Mohammad Reza Matini and Kinji Ono


Open access peer-reviewed

13. Fun Computing

By Kazunori Miyata


Edited Volume and chapters are indexed in

  • Worldcat
  • OpenAIRE
  • Google Scholar
  • AZ ebsco
  • Base
  • CNKI

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