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Human Computer Interaction
Edited by Ioannis Pavlidis, ISBN 978-953-7619-19-0, Hard cover, 522 pages, Publisher: InTech, Published: October 01, 2008 under CC BY-NC-SA 3.0 license, in subject Human-Computer Interaction
This book includes 23 chapters introducing basic research, advanced developments and applications. The book covers topics such us modeling and practical realization of robotic control for different applications, researching of the problems of stability and robustness, automation in algorithm and program developments with application in speech signal processing and linguistic research, system's applied control, computations, and control theory application in mechanics and electronics.
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Book contents
- Chapter 1Using Zooming Applications for Mobile Devices
- Chapter 2The Effects of Panel Location, Target Size, and Gender on Efficiency in Simple Direct Manipulation Tasks
- Chapter 3Moving Usability Forward to the Beginning of the Software Development Process
- Chapter 4Sketch-Based Interfaces for Parametric Modelling
- Chapter 5Having Fun at Work: Using Augmented Reality in Work Related Tasks
- Chapter 6Multi-Device Design in Contexts of Interchange and Task Migration
- Chapter 7Multifinger Haptic Interfaces for Collaborative Enviroments
- Chapter 8Visual Information Presentation in Continuous Control Systems using Visual Enhancements
- Chapter 9Contact-free Stress Monitoring for User's Divided Attention
- Chapter 10Design Optimization of Pressure Sensing Floor for Multimodal Human-Computer Interaction
- Chapter 11Improving Target Acquisitions through Utilizing Pen Pressure
- Chapter 12Towards a Conceptual Framework and an Empirical Methodology in Research on Artistic Human-Computer and Human-Robot Interaction
- Chapter 13Novel Multimodal Interaction for Industrial Design
- Chapter 14Augmented Reality E-Commerce: How the Technology Benefits People's Lives
- Chapter 15Multi-Dimensional Force Sensor Design for Haptic Human-Computer Interaction
- Chapter 16Softness Haptic Display Device for Human- Computer Interaction
- Chapter 173D User Interfaces for Collaborative Work
- Chapter 18Context-aware Mobile AR system for Personalization, Selective Sharing, and Interaction of Contents in Ubiquitous Computing Environments
- Chapter 19User Experience in Digital Games
- Chapter 20Iterative User Interaction Design for Wearable and Mobile Solutions to assess Cardiovascular Chronic Diseases
- Chapter 21Strategic Negotiations in Tabletop
