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Advanced Learning
Edited by Raquel Hijon-Neira, ISBN 978-953-307-010-0, Hard cover, 444 pages, Publisher: InTech, Published: October 01, 2009 under CC BY-NC-SA 3.0 license, in subject Technology
DOI: 10.5772/170
The education industry has obviously been influenced by the Internet revolution. Teaching and learning methods have changed significantly since the coming of the Web and it is very likely they will keep evolving many years to come thanks to it. A good example of this changing reality is the spectacular development of e-Learning. In a more particular way, the Web 2.0 has offered to the teaching industry a set of tools and practices that are modifying the learning systems and knowledge transmission methods. Teachers and students can use these tools in a variety of ways aimed to the general purpose of promoting collaborative work. The editor would like to thank the authors, who have committed so much effort to the publication of this work. She is sure that this volume will certainly be of great help for students, teachers and researchers. This was, at least, the main aim of the authors.
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Book contents
- Chapter 1Enhancing On-line Blended Learning Systems Using a New Human-Computer Interaction Educational Methodology
- Chapter 2A Conceptual and Technological Framework for Building Collaborative Learning Environments
- Chapter 3Concerto II: A Collaborative Learning Support System Based on Question Posing
- Chapter 4A Collaborative Medical Case Authoring Environment Based on the UMLS
- Chapter 5The Interaction Analysis with the ADULT environment (A pilot study)
- Chapter 6Mobile Learning: Two Experiments on Teaching and Learning with Mobile Phones
- Chapter 7Designing Collaborative Authoring Tools for Mobile Learning
- Chapter 8Development of InfoStation-based and Contextaware mLearning System Architectures
- Chapter 9An Interactive Simulation Game to Enhance Learners' Experience on Ubiquitous Computing Devices
- Chapter 10Augmented Reality and Tangible Interfaces for Learning
- Chapter 11New Ways for Learning and Knowledge Transfer Using Social Semantic Technologies
- Chapter 12The Use of XML to Express a Historical Knowledge Base
- Chapter 13Free Text Response Assessment System Based on a Text Comprehension Model
- Chapter 14A Software System for Inference-Based Context-Aware Vocabulary Learning
- Chapter 15A Web-based Multimedia Annotation System for Language Learning
- Chapter 16Effects of Media Richness on User Acceptance of Web 2.0 Technologies in Higher Education
- Chapter 17Supporting Learning in Online Communities with Social Software: an Overview of Community Driven Technologies
- Chapter 18Improving the Analysis of Students' Participation & Collaboration in Moodle Forums
- Chapter 19A Framework for Dynamic Sequential Behavioral Pattern Detecting and Automatic Feedback/Guidance Designing for Online Discussion Learning Environments
- Chapter 20Towards the Integration of Adaptive Educational Systems with SCORM Standard and Authoring Toolkits
- Chapter 21Impact of Standardisation and Open Source Software in e-Learning
- Chapter 22Application of E-Learning Standardization Technology
- Chapter 23Managing Relevant Learning Objects' Assessments: the Right Place at the Right Time
- Chapter 24Learning Paradigms through Fundraising Systems: the RoboBeggar and the InfoKiosk Cases
- Chapter 25Learning in Bioelectronics
- Chapter 26Guidelines for Designing and Teaching an Effective Object-Oriented Design and Programming Course
- Chapter 27Educational Effect of Externalization of Know-how Information for Care Planning Processes
