About the book
Game theory is at the core of decision-making methods and technologies, its applications range from strategic studies, economics, management, finance to biology, anthropology, cognitive science, and even engineering. Large scale games using multiagent simulations have become a major part of the Social Sciences and the Life Sciences. On the other hand, computational game theory and multiagent technologies are deeply linked to artificial intelligence (AI) research, with applications to robotics and software agents. The Fourth Industrial Revolution is driving game theory to the center stage, in terms of the interaction between human agents and artificially intelligent agents, incorporated in different systems and devices. Machine learning applications to game theory, as well as multiagent simulations, are crucial for the success of human/AI and human/robot interactions as well as for robot and AI ethics research. The current book aims to provide the reader with the state-of-the-art game theory, dealing with both the established and the new frontiers, involving applications of game theory, the connection with AI and machine learning, multiagent simulation in large scale games and new directions in game theory, including experimental game theory and quantum game theory (now expanded by the possibility of cloud access to quantum computing resources).