About the book
Authors are invited to submit their chapters on state-of-the-art Game Design and Interaction Design technologies and case studies. The book welcomes topics of Game Design, Intelligent Interaction, Gamification, Edutainment, Serious Games and Mixed Game Modes including the Technologies that support game implementation and content delivery. Submissions may cover different aspects of the above areas. Chapters with mixed game modes and technologies are also welcomed, as they require particular game design and development practices. The unification of Virtual Reality, Augmented Reality, Real Life with Virtual Gaming modes and the use of Agents or other supportive/instructional techniques is a subject of high interest, including the use of Artificial Intelligent Technologies. Other aspect of interest include social intelligence when applied to games, Aesthetics, Interaction and Usability.