Graphics Technology

1 Open Access Books

28 Authors and Editors

22 Web of Science Citations

11 Crossref Citations

24 Dimension Citations

Inside the subject

1 peer-reviewed open access book

Top 5 Most cited chapters in this subject

Open Access Peer-reviewed Chapters

Volume Ray Casting in WebGL

By John Congote, Luis Kabongo, Aitor Moreno, Alvaro Segura, Andoni Beristain, Jorge Posada and Oscar Ruiz

Part of the book: Computer Graphics

6,302
3
Bounding Volume Hierarchies for Collision Detection

By Hamzah Asyrani Sulaiman and Abdullah Bade

Part of the book: Computer Graphics

5,172
2,637
3
Fast Local Tone Mapping, Summed-Area Tables and Mesopic Vision Simulation

By Marcos Slomp, Michihiro Mikamo and Kazufumi Kaneda

Part of the book: Computer Graphics

5,210
1

Top 5 Most downloaded chapters in this subject in the last 30 days

Open Access Peer-reviewed Chapters

3,388
Simulations with Particle Method

By Nobuhiko Mukai

Part of the book: Computer Graphics

4,030
Fast Local Tone Mapping, Summed-Area Tables and Mesopic Vision Simulation

By Marcos Slomp, Michihiro Mikamo and Kazufumi Kaneda

Part of the book: Computer Graphics

5,210
1