This research paper shows an Augmented Reality (AR) project applied to medicine. The project is crystallized through a system, based on this new technology that serves as an innovative and innovative learning platform, which, in turn, helps in both teaching and learning abstract concepts in medicine, which requires of visual and manipulable objects difficult to obtain, due to the large space they occupy in magnetic media or because of how difficult it is to get their models in physical form. The proposed system strengthens the anatomical identification process in the area of medicine, specifically in the physiological activity of the human heart. In addition, this system allows interaction with the students, through which certain body parts of the human heart are identified, and, consequently, facilitates their learning with an iterative operation. Finally, the system is focused, so that the student uses his/her sense of sight, hearing, and kinesthetic, which, together, will allow a better assimilation of knowledge.
Part of the book: Mixed Reality and Three-Dimensional Computer Graphics