Open access peer-reviewed chapter

The Role of Computer Games Industry and Open Source Philosophy in the Creation of Affordable Virtual Heritage Solutions

By Andrea Bottino and Andrea Martina

Published: November 2nd 2010

DOI: 10.5772/10424

Downloaded: 2318

© 2010 The Author(s). Licensee IntechOpen. This chapter is distributed under the terms of the Creative Commons Attribution-NonCommercial-ShareAlike-3.0 License, which permits use, distribution and reproduction for non-commercial purposes, provided the original is properly cited and derivative works building on this content are distributed under the same license.

How to cite and reference

Link to this chapter Copy to clipboard

Cite this chapter Copy to clipboard

Andrea Bottino and Andrea Martina (November 2nd 2010). The Role of Computer Games Industry and Open Source Philosophy in the Creation of Affordable Virtual Heritage Solutions, New Trends in Technologies: Devices, Computer, Communication and Industrial Systems, Meng Joo Er, IntechOpen, DOI: 10.5772/10424. Available from:

chapter statistics

2318total chapter downloads

1Crossref citations

More statistics for editors and authors

Login to your personal dashboard for more detailed statistics on your publications.

Access personal reporting

Related Content

This Book

Next chapter

Overview of Multi Functional Materials

By Parul Gupta and R.K. Srivastava Mnnit

Related Book

First chapter

A Simplified Deterministic Approach to accurate Modeling of Transfer Function for the Broadband Power Line Communication

By Abdelali Rennane, Christophe Konate and Mohamed Machmoum

We are IntechOpen, the world's leading publisher of Open Access books. Built by scientists, for scientists. Our readership spans scientists, professors, researchers, librarians, and students, as well as business professionals. We share our knowledge and peer-reveiwed research papers with libraries, scientific and engineering societies, and also work with corporate R&D departments and government entities.

More About Us