TY - CHAP AU - Zahari Taha AU - Hartomo Soewardi AU - Siti Zawiah AU - Aznijar Ahmad-Yazid ED - Cecilia Sik Lanyi Y1 - 2012-04-27 PY - 2012 T1 - Ergonomics Design Criteria of a Virtual Environment N2 - Virtual Reality is clearly interdisciplinary research. It has, not only Information Technology importance but social, educational, economical importance too. It combines multiple disciplines for the development of virtual reality systems in which the user has the immersive feeling of being in the real world. Virtual reality has several applications in almost all fields of real life. The most typical fields for the application of virtual reality are health-care, engineering and game industry. This book may be a solid basis for the novice and advanced engineers who would like to develop user friendly Virtual Environments for education, rehabilitation and other applications of Virtual Reality. Our book provides a resource for wide variety of people including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. BT - Virtual Reality and Environments SP - Ch. 9 UR - https://doi.org/10.5772/36401 DO - 10.5772/36401 SN - PB - IntechOpen CY - Rijeka Y2 - 2024-04-27 ER -