Open access peer-reviewed chapter

Fun Computing

By Kazunori Miyata

Submitted: December 1st 2011Reviewed: June 26th 2012Published: September 5th 2012

DOI: 10.5772/51043

Downloaded: 1609

© 2012 The Author(s). Licensee IntechOpen. This chapter is distributed under the terms of the Creative Commons Attribution 3.0 License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

How to cite and reference

Link to this chapter Copy to clipboard

Cite this chapter Copy to clipboard

Kazunori Miyata (September 5th 2012). Fun Computing, Virtual Reality Xin‐Xing Tang, IntechOpen, DOI: 10.5772/51043. Available from:

Embed this chapter on your site Copy to clipboard

<iframe src="http://www.intechopen.com/embed/virtual-reality-human-computer-interaction/fun-computing" />

Embed this code snippet in the HTML of your website to show this chapter

chapter statistics

1609total chapter downloads

More statistics for editors and authors

Login to your personal dashboard for more detailed statistics on your publications.

Access personal reporting

Related Content

This Book

Next chapter

New Trends in Virtual Reality Visualization of 3D Scenarios

By Giovanni Saggio and Manfredo Ferrari

Related Book

First chapter

Brain-Computer Interface Systems Used for Virtual Reality Control

By Gert Pfurtscheller, Robert Leeb, Josef Faller and Christa Neuper

We are IntechOpen, the world's leading publisher of Open Access books. Built by scientists, for scientists. Our readership spans scientists, professors, researchers, librarians, and students, as well as business professionals. We share our knowledge and peer-reveiwed research papers with libraries, scientific and engineering societies, and also work with corporate R&D departments and government entities.

+3,550 Open Access Books

+57,400 Citations in Web of Science

+108,500 IntechOpen Authors and Academic Editors

+560,000 Unique visitors per month

More about us