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Digital Games in the Science Classroom: Leveraging Internal and External Scaffolds during Game Play

By Kara Krinks, Heather Johnson and Douglas B. Clark

Submitted: September 28th 2017Reviewed: October 30th 2017Published: February 14th 2018

DOI: 10.5772/intechopen.72071

Downloaded: 105

© 2018 The Author(s). Licensee IntechOpen. This chapter is distributed under the terms of the Creative Commons Attribution 3.0 License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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Kara Krinks, Heather Johnson and Douglas B. Clark (February 14th 2018). Digital Games in the Science Classroom: Leveraging Internal and External Scaffolds during Game Play, Simulation and Gaming Dragan Cvetković, IntechOpen, DOI: 10.5772/intechopen.72071. Available from:

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