Open access peer-reviewed Edited Volume

Mixed Reality and Three-Dimensional Computer Graphics

Edited by Branislav Sobota

Technical University of Kosice

Co-editor:

Dragan Cvetković

Singidunum University

Mixed reality is an area of computer research that deals with the combination of real-world and computer-generated data, where computer-generated objects are visually mixed into the real environment and vice versa in real time. It is the newest virtual reality technology. It usually uses 3D computer graphics technologies for visual presentation of the virtual world. The mixed reality can be created using the following technologies: augmented reality and augmented virtuality. Mixed and virtual reality, their applications, 3D computer graphics and related technologies in their actual stage are the content of this book. 3D-modeling in virtual reality, a stereoscopy, and 3D solids reconstruction are presented in the first part. The second part contains examples of the applications of these technologies, in industrial, medical, and educational areas.

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Mixed Reality and Three-Dimensional Computer GraphicsEdited by Branislav Sobota

Published: October 14th 2020

DOI: 10.5772/intechopen.77405

ISBN: 978-1-83962-623-4

Print ISBN: 978-1-83962-622-7

eBook (PDF) ISBN: 978-1-83962-624-1

Copyright year: 2020

Books open for chapter submissions

1007 Total Chapter Downloads

1 Crossref Citations

chaptersDownloads

Open access peer-reviewed

1. Using Augmented Reality Technology to Construct a Wood Furniture Sampling Platform for Designers and Sample Makers to Narrow the Gap between Judgment and Prototype

By I-Jui Lee

125

Open access peer-reviewed

2. Augmented Reality as a New and Innovative Learning Platform for the Medical Area

By Gerardo Reyes-Ruiz and Marisol Hernández-Hernández

133

Open access peer-reviewed

3. An Interactive VR System for Anatomy Training

By Djamel Aouam, Nadia Zenati-Henda, Samir Benbelkacem and Chafiaa Hamitouche

148

Open access peer-reviewed

4. Learning by Augmented Reality: Cluster Analysis Approach

By Helena Thuneberg and Hannu S. Salmi

92

Open access peer-reviewed

5. 3D Modeling and Computer Graphics in Virtual Reality

By Yuk Ming Tang and H.L. Ho

159

Open access peer-reviewed

6. 3D Solid Reconstruction from 2D Orthographic Views

By Long Hoang

71

Open access peer-reviewed

7. Blockchain-Based Data Integrity for Collaborative CAD

By Samir Lemeš

51

Open access peer-reviewed

8. Mixed Reality in the Presentation of Industrial Heritage Development

By Vladimír Hain and Roman Hajtmanek

70

Open access peer-reviewed

9. Stereoscopy and Autostereoscopy

By Wallen Mphepo

81

Open access peer-reviewed

10. Mixed Reality: A Known Unknown

By Branislav Sobota, Štefan Korečko, Marián Hudák and Martin Sivý

77

Edited Volume and chapters are indexed in

  • Worldcat
  • OpenAIRE
  • Google Scholar
  • AZ ebsco
  • Base
  • CNKI

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