Open access peer-reviewed Edited Volume

High Performance Parallel Computing

This edited book aims to present the state of the art in research and development of the convergence of high-performance computing and parallel programming for various engineering and scientific applications. The book has consolidated algorithms, techniques, and methodologies to bridge the gap between the theoretical foundations of academia and implementation for research, which might be used in business and other real-time applications in the future.The book outlines techniques and tools used for emergent areas and domains, which include acceleration of large-scale electronic structure simulations with heterogeneous parallel computing, characterizing power and energy efficiency of a data-centric high-performance computing runtime and applications, security applications of GPUs, parallel implementation of multiprocessors on MPI using FDTD, particle-based fused rendering, design and implementation of particle systems for mesh-free methods with high performance, and evolving topics on heterogeneous computing. In the coming days the need to converge HPC, IoT, cloud-based applications will be felt and this volume tries to bridge that gap.

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High Performance Parallel ComputingEdited by Satyadhyan Chickerur

Published: March 13th 2019

ISBN: 978-1-78985-624-8

Print ISBN: 978-1-78985-623-1

Copyright year: 2019

Books open for chapter submissions

354 Total Chapter Downloads

chaptersDownloads

Open access peer-reviewed

1. Introductory Chapter: High Performance Parallel Computing

By Satyadhyan Chickerur

75

Open access peer-reviewed

2. Acceleration of Large-Scale Electronic Structure Simulations with Heterogeneous Parallel Computing

By Oh-Kyoung Kwon and Hoon Ryu

52

Open access peer-reviewed

3. Characterizing Power and Energy Efficiency of Legion Data-Centric Runtime and Applications on Heterogeneous High-Performance Computing Systems

By Song Huang, Song Fu, Scott Pakin and Michael Lang

78

Open access peer-reviewed

4. Security Applications of GPUs

By Giorgos Vasiliadis

31

Open access peer-reviewed

5. Particle-Based Fused Rendering

By Koji Koyamada and Naohisa Sakamoto

58

Open access peer-reviewed

6. Design and Implementation of Particle Systems for Meshfree Methods with High Performance

By Giuseppe Bilotta, Vito Zago and Alexis Hérault

60

Edited Volume and chapters are indexed in

  • Worldcat
  • OpenAIRE
  • Google Scholar
  • AZ ebsco
  • Base
  • CNKI
  • IET Inspec

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