Open access peer-reviewed chapter

Inductive Game Theory: A Simulation Study of Learning a Social Situation

By Eizo Akiyama, Ryuichiro Ishikawa, Mamoru Kaneko and J. Jude Kline

Submitted: December 8th 2011Reviewed: October 9th 2012Published: March 27th 2013

DOI: 10.5772/54181

Downloaded: 1541

© 2013 The Author(s). Licensee IntechOpen. This chapter is distributed under the terms of the Creative Commons Attribution 3.0 License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

How to cite and reference

Link to this chapter Copy to clipboard

Cite this chapter Copy to clipboard

Eizo Akiyama, Ryuichiro Ishikawa, Mamoru Kaneko and J. Jude Kline (March 27th 2013). Inductive Game Theory: A Simulation Study of Learning a Social Situation, Game Theory Relaunched, Hardy Hanappi, IntechOpen, DOI: 10.5772/54181. Available from:

chapter statistics

1541total chapter downloads

More statistics for editors and authors

Login to your personal dashboard for more detailed statistics on your publications.

Access personal reporting

Related Content

This Book

Next chapter

A Tale of Two Ports: Extending the Bertrand Model Along the Needs of a Case Study

By Naima Saeed and Odd I. Larsen

Related Book

First chapter

Introductory Chapter: Classes - From National to Global Class Formation

By Hardy Hanappi

We are IntechOpen, the world's leading publisher of Open Access books. Built by scientists, for scientists. Our readership spans scientists, professors, researchers, librarians, and students, as well as business professionals. We share our knowledge and peer-reveiwed research papers with libraries, scientific and engineering societies, and also work with corporate R&D departments and government entities.

More About Us