Dr Ioannis Deliyannis

Ionian University Corfu, Greece

Dr Ioannis Deliyannis completed his undergraduate studies (B.Sc.) and was subsequently offered a scholarship to pursue a Ph.D degree in the field of Interactive Multimedia at the University of Wales Swansea. He holds a Computer Science Degree (1997, University of Wales Swansea) and a Ph.D in the field of Interactive Multimedia for (2002, University of Wales Swansea). He worked within the Computational Fluid Dynamics research team as a research student under the supervision of Professors P. Townsend and M. F. Webster. His research work was largely related with multi-media applications, visualisation and web-based technologies applied to complex scientific fields such as Computational Rheology and the development of Educational Systems for Research and Interactive Learning. This work was truly ground-breaking in the field forming a highly respected thesis on the subject. It led to wide public expose and a deeper understanding of the systems involved. This work is actively utilised and extended under the Institute for Non-Newtonian Fluid Mechanics and Swansea CFD research group. Dr Ioannis Deliyannis started working at Ionian University in 2004. He is an appointed Lecturer in the field of Interactive Multimedia and Digital Technology at the Department of Audiovisual Arts at Ionian University, Corfu, Greece since the 17th of June 2010 . His research interests include the application of Interactive and Multimedia Technologies in the area of AudioVisual Arts. He is the author of a series of journal and conference publications in the above fields, followed by a series of books targeting the experimental and creative aspects of the technologies involved. His first book named Information Society and the Role of Interactive Multimedia, Fagotto Books, 2006, Second Edition 2010, ISBN 960-7075-99-4 targets the technologies of Information Society, presenting their unique characteristics, while describing how they can be integrated into higher-order systems. To those without much experience in everyday technologies such as computers, mobile devices, broadcast networks and communications, it offers a comprehensive introduction with practical examples, complete with full references for further research. The second book entitled Interactive Multimedia and Digital Technology for the Arts Fagotto Books, 2007, ISBN 978-960-6685-06-4 offers a unique insight for the reader who wishes to utilise various methodologies and strategies in the design of innovative computer-aided art forms. It presents how technologies of Multimedia, Networks and Interaction may be combined, while describing their limitations. It concludes by presenting various forms of art - complete with examples - which utilised new mediums, techniques, technologies and ideas since 1945.



  • 1991 – 1993

    2nd Lyceum, Corfu

  • 1994 - 1997

    Science, University of Wales, Swansea, Swansea

    Computer Science

  • 1998 – 2002

    Science, University of Wales, Swansea, Swansea

    Computer Science

Edited Books

  • Interactive Multimedia

    Interactive multimedia is clearly a field of fundamental research, social, educational and economical importance, as it combines multiple disciplines for the development of multimedia systems that are capable to sense the environment and dynamically process, edit, adjust or generate new content. For this purpose, ideas, theories, methodologies and inventions are combined in order to form novel applications and systems. This book presents novel scientific research, proven methodologies and interdisciplinary case studies that exhibit advances under Interfaces and Interaction, Interactive Multimedia Learning, Teaching and Competence Diagnosis Systems, Interactive TV, Film and Multimedia Production and Video Processing. The chapters selected for this volume offer new perspectives in terms of strategies, tested practices and solutions that, beyond describing the state-of-the-art, may be utilised as a solid basis for the development of new interactive systems and applications.