Computer and Information Science » Human-Computer Interaction

Virtual Reality

Edited by Jae-Jin Kim, ISBN 978-953-307-518-1, 686 pages, Publisher: InTech, Chapters published January 08, 2011 under CC BY-NC-SA 3.0 license
DOI: 10.5772/553
Edited Volume

Technological advancement in graphics and other human motion tracking hardware has promoted pushing "virtual reality" closer to "reality" and thus usage of virtual reality has been extended to various fields. The most typical fields for the application of virtual reality are medicine and engineering. The reviews in this book describe the latest virtual reality-related knowledge in these two fields such as: advanced human-computer interaction and virtual reality technologies, evaluation tools for cognition and behavior, medical and surgical treatment, neuroscience and neuro-rehabilitation, assistant tools for overcoming mental illnesses, educational and industrial uses In addition, the considerations for virtual worlds in human society are discussed. This book will serve as a state-of-the-art resource for researchers who are interested in developing a beneficial technology for human society.

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