Computer and Information Science » Artificial Intelligence

Reinforcement Learning

Edited by Cornelius Weber, Mark Elshaw and Norbert Michael Mayer, ISBN 978-3-902613-14-1, 424 pages, Publisher: I-Tech Education and Publishing, Chapters published January 01, 2008 under CC BY-NC-SA 3.0 license
DOI: 10.5772/2613

Brains rule the world, and brain-like computation is increasingly used in computers and electronic devices. Brain-like computation is about processing and interpreting data or directly putting forward and performing actions. Learning is a very important aspect. This book is on reinforcement learning which involves performing actions to achieve a goal. The first 11 chapters of this book describe and extend the scope of reinforcement learning. The remaining 11 chapters show that there is already wide usage in numerous fields. Reinforcement learning can tackle control tasks that are too complex for traditional, hand-designed, non-learning controllers. As learning computers can deal with technical complexities, the tasks of human operators remain to specify goals on increasingly higher levels. This book shows that reinforcement learning is a very dynamic area in terms of theory and applications and it shall stimulate and encourage new research in this field.